Tuesday, April 2, 2019

73.) Photorealism Now Possible



       Check out this amazing real-time cinematic produced by Quixel in the video above called Rebirth. It harnesses the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics. Set in the beautiful, other-worldly landscapes of Iceland, Rebirth brought together a team from VFX, games and ArchViz to produce a cinematic asking existential questions of machine/human hybrids. I remember watching watching cut-scenes and pre-rendered footage in games and I would think "one day games might look this good!" Now this is not only a reality, but we have exceeded that. We have reached a new milestone with photorealism! This video below was possible in real-time with at 60 FPS (Frames-Per-Second) on mainstream hardware with a single 1080Ti graphics card. The question I have is will it be possible to run this in real-time on lesser advanced hardware in the future?




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